HP30
對玩家傷害1.33x
重生間隔1.39s
戰利品掉率63%
建築物16
此敵人的HP不會隨難度或玩家數量變化。
Phase-based fight. The boss spawns destroyable planks (10 HP each) and mines (20 HP each) through its Spawner Table; destroying enough of them whittles down the encounter. The boss CDO has no health pool: the parent only carries a heal modifier. Spawn count varies by phase.
Phase objects
- Destroyable plank10 HP each
- Spawned mine20 HP each
Some phase objects spawn dynamically. The count depends on contract / difficulty.
Move list
Move names are derived from animation montage filenames. Damage values aren't exposed on melee attacks; ranged attacks are listed below where available.