Build
Electric Wizard
byBerwynn PhillipsUpdated13/05/2026
Cosmetics
Definitely Not Cryptic
Phantom
Weapons & Grenade
Long Ranger
Boomerang
Bottle Crate
Spells
Strikes
Thunderstrike
Swap
Jokers
Primary
15 slots- MINDSHOTUnique
Weakspot hits cause an explosion
- SPEEDSTERLegendary
+1% damage and attack speed per 3% bonus move speed, up to +40%
- RUN & GUNFine
+30% move speed when shooting
- RUN & GUNFine
+30% move speed when shooting
Secondary
13 slots- LINGERING THROWUnique
Doubles the lingering time. Combines with Lingering Time upgrade
- RUN & GUNFine
+30% move speed when shooting
- RUN & GUNFine
+30% move speed when shooting
- RUN & GUNFine
+30% move speed when shooting
- EXPLOSIVE HITSPrime
+5% chance for your hits to cause an explosion (Pyro)
Hero
15 slots- BATTLEMAGELegendary
Killing an enemy shortens all ongoing spell cooldowns by 0.5%
- SECOND WINDMythic
Heal 50 HP instead of dying to a fatal hit (cooldown: 180 sec.)
- SPEEDY GUNZALESFine
+10% move speed
- ELEC MASTERYMythic
Gain -10% Elec spells cooldown per equipped Elec spell
Build profile
Build completeness
85%- Loadout100
- Spells100
- Jokers54
- Cosmetics100
- Identity70
Spell schools (3/3 slots)
Elec×3
Joker tiers (13 total)
- 4 on primary
- 5 on secondary
- 4 on hero
- Normal0
- Fine6
- Prime1
- Mythic2
- Legendary2
- Unique2






