Far Far West features 120 joker cards across six rarity tiers: 21 Normal, 26 Fine, 21 Prime, 17 Mythic, 15 Legendary, 20 Unique. Jokers are perk modifiers stacked between mission rounds that change how your loadout performs. Higher tiers offer stronger or more specialized effects, and each joker can stack up to its maximum count.
Some jokers apply to all weapons, while others are restricted to specific guns or hero abilities. Filter by tier, class, or weapon below to find the right combination for your build.
Normal
Fine
Prime
Mythic
Legendary
Unique
Showing 120 of 120 jokers.
Frequently Asked Questions
How many jokers are in Far Far West?
Far Far West has 120 joker cards across 6 tiers: 21 Normal, 26 Fine, 21 Prime, 17 Mythic, 15 Legendary, 20 Unique. Each joker card provides a unique perk modifier that changes how your loadout performs in combat.
What is the best joker in Far Far West?
The highest-tier jokers are Unique-rarity cards such as AIMING BURST, CHONKY THROW, EAGLE LEVER. Unique jokers offer the most powerful and specialized effects in the game.
How do jokers work in Far Far West?
Jokers are perk modifiers stacked between mission rounds. Each joker occupies a slot in your loadout and can stack up to its maximum count. Some apply to all weapons, others are restricted to specific guns or hero abilities.
What is the difference between hero and weapon jokers in Far Far West?
Hero jokers affect your character's base stats and abilities, while weapon jokers modify specific gun behavior like damage, fire rate, or reload speed. Some jokers work on both, giving you flexible build options.