Build
You're pretty good (max prestige ver)
Max prestige version of my other build (https://farfarwest.wikily.gg/build-planner/babceffa-d9ef-47ba-bb6f-bc762c6e1c11). I am nowhere near maxed out so this is just planning what I'd use - the 6 extra weapon stats could go anywhere really.
Cosmetics
Weapons & Grenade
Spells
Jokers
Primary
16 slots- HOMING BURSTUnique
Every 8 bullets fired, shoot 2 homing bullets at nearby enemies
- RICOCHETLegendary
The fired bullet ricochets, with a 30% chance to automatically hit a nearby enemy
- SPEEDSTERLegendary
+1% damage and attack speed per 3% bonus move speed, up to +40%
- SWIFT SHOTNormal
+10% attack speed when aiming
Secondary
14 slots- MARK ACEUnique
Bullets mark enemies for 5 sec. Marked enemies take +15% damage
- SPEEDSTERLegendary
+1% damage and attack speed per 3% bonus move speed, up to +40%
- HEADBANGMythic
+30% weakspot damage
- RUN & GUNFine
+30% move speed when shooting
Hero
16 slots- GLASS CANNONLegendary
+40% weapon and melee damage, but -25% HP
- SPEEDY GUNZALESFine
+10% move speed
- SPEEDY GUNZALESFine
+10% move speed
- DISGRACEPrime
Gain +30% movement speed. Your horse does not want to be with you
- HOARDERMythic
+15% chance that collecting a Joker makes another random one appear
Build profile
Build completeness
65%- Loadout100
- Spells100
- Jokers54
- Cosmetics0
- Identity70
Spell schools (3/3 slots)
Joker tiers (13 total)
- 4 on primary
- 4 on secondary
- 5 on hero
- Normal1
- Fine3
- Prime1
- Mythic2
- Legendary4
- Unique2
Notes
Max prestige version of my other build (https://farfarwest.wikily.gg/build-planner/babceffa-d9ef-47ba-bb6f-bc762c6e1c11). I am nowhere near maxed out so this is just planning what I'd use - the 6 extra weapon stats could go anywhere really.
Mainly using revolver because why would you play a cowboy game and not have a revolver in your hand 99% of the time? Rain + strikes combo for when you're swarmed. Drain can be swapped with anything, I prefer it to ritual as I often move out of its range. In coop use rescue if you're not struggling to survive without drain. Or just use an offensive spell like bandito. I run solo nightmare with this but you can swap out hoarder for second wind to have a nice safety net.






