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You're pretty good (max prestige ver)

Max prestige version of my other build (https://farfarwest.wikily.gg/build-planner/babceffa-d9ef-47ba-bb6f-bc762c6e1c11). I am nowhere near maxed out so this is just planning what I'd use - the 6 extra weapon stats could go anywhere really.

byFart SmellaUpdated20/05/2026

Cosmetics

Hero
-
-
Mount
-
-

Weapons & Grenade

Primary
Quad Cylinder
Quad Cylinder
Secondary
Revolver
Revolver
Grenade
Ammo Pack
Ammo Pack

Spells

Slot Q
Acid
Rain
Slot E
Elec
Strikes
Slot C
Voodoo
Drain

Jokers

Primary

16 slots
  • HOMING BURSTUnique

    Every 8 bullets fired, shoot 2 homing bullets at nearby enemies

  • RICOCHETLegendary

    The fired bullet ricochets, with a 30% chance to automatically hit a nearby enemy

  • SPEEDSTERLegendary

    +1% damage and attack speed per 3% bonus move speed, up to +40%

  • SWIFT SHOTNormal

    +10% attack speed when aiming

Secondary

14 slots
  • MARK ACEUnique

    Bullets mark enemies for 5 sec. Marked enemies take +15% damage

  • SPEEDSTERLegendary

    +1% damage and attack speed per 3% bonus move speed, up to +40%

  • HEADBANGMythic

    +30% weakspot damage

  • RUN & GUNFine

    +30% move speed when shooting

Hero

16 slots
  • GLASS CANNONLegendary

    +40% weapon and melee damage, but -25% HP

  • SPEEDY GUNZALESFine

    +10% move speed

  • SPEEDY GUNZALESFine

    +10% move speed

  • DISGRACEPrime

    Gain +30% movement speed. Your horse does not want to be with you

  • HOARDERMythic

    +15% chance that collecting a Joker makes another random one appear

Build profile

Build completeness

65%
  • Loadout
    100
  • Spells
    100
  • Jokers
    54
  • Cosmetics
    0
  • Identity
    70

Spell schools (3/3 slots)

Acid×1Elec×1Voodoo×1

Joker tiers (13 total)

  • 4 on primary
  • 4 on secondary
  • 5 on hero
  • Normal
    1
  • Fine
    3
  • Prime
    1
  • Mythic
    2
  • Legendary
    4
  • Unique
    2

Notes

Max prestige version of my other build (https://farfarwest.wikily.gg/build-planner/babceffa-d9ef-47ba-bb6f-bc762c6e1c11). I am nowhere near maxed out so this is just planning what I'd use - the 6 extra weapon stats could go anywhere really.

Mainly using revolver because why would you play a cowboy game and not have a revolver in your hand 99% of the time? Rain + strikes combo for when you're swarmed. Drain can be swapped with anything, I prefer it to ritual as I often move out of its range. In coop use rescue if you're not struggling to survive without drain. Or just use an offensive spell like bandito. I run solo nightmare with this but you can swap out hoarder for second wind to have a nice safety net.