Build
Nuclear Hug
Cosmetics
Weapons & Grenade
Spells
Jokers
Primary
15 slots- FOCUS SHOTUnique
Every weakspot hit reduces the cooldown of your spells by 2 sec.
- MINDSHOTUnique
Weakspot hits cause an explosion
- CACTUS DAYFine
+5% chance for a Cactus Mino to spawn when an enemy dies
- CACTUS DAYFine
+5% chance for a Cactus Mino to spawn when an enemy dies
Secondary
16 slots- ULTRA DRAWUnique
Charge for 4 sec. to fire a massive explosive arrow. Attack speed reduces charge time
- OVERDRAWUnique
Charge for 2 sec. to fire 3 arrows in a cone. Attack speed reduces charge time
- CACTUS DAYFine
+5% chance for a Cactus Mino to spawn when an enemy dies
- CACTUS DAYFine
+5% chance for a Cactus Mino to spawn when an enemy dies
Hero
17 slots- BATTLEMAGELegendary
Killing an enemy shortens all ongoing spell cooldowns by 0.5%
- CACTUS MASTERYMythic
Gain -10% Cactus spells cooldown per equipped Cactus spell
- LIFE PACTMythic
Kills heal you for 2 HP, but max. HP is reduced by 30%
- WEST WIZARDMythic
Gain -30% spell cooldown, but -30% HP
Build profile
Build completeness
84%- Loadout100
- Spells100
- Jokers50
- Cosmetics100
- Identity70
Spell schools (3/3 slots)
Joker tiers (12 total)
- 4 on primary
- 4 on secondary
- 4 on hero
- Normal0
- Fine4
- Prime0
- Mythic3
- Legendary1
- Unique4






