Build
frost lash
A loadout built around a Lasso primary, Sheriff Star sidearm, Ice spells, 12 jokers.
Cosmetics
Weapons & Grenade
Spells
Jokers
Primary
14 slots- SPELL LASHUnique
Casting a spell instantly fills your charge bar
- JOKER TRICKLegendary
Gain +7% damage and attack speed for every distinct joker rarity equipped on the weapon
- EAT-A-PUNCHMythic
Melee kills heal you for 2 HP
- LUNGEFine
+15% melee range and hitbox size
Secondary
13 slots- JUMP STARUnique
+2 Jumps while holding the Sheriff Stars
- SCAVENGER STARUnique
Gain +100% pickup range. Gain +30% move speed while holding the Sheriff Stars
- SPEEDSTERLegendary
+1% damage and attack speed per 3% bonus move speed, up to +40%
- QUICKDRAWNormal
+40% swap speed
Hero
16 slots- WEST WIZARDMythic
Gain -30% spell cooldown, but -30% HP
- FROST MASTERYMythic
Gain -10% Frost spells cooldown per equipped Frost spell
- CAST AWAYLegendary
Casting a spell decreases the spell cooldown of other spells by 3 sec. to a minimum of 4 sec.
- DISGRACEPrime
Gain +30% movement speed. Your horse does not want to be with you
Build profile
Build completeness
84%- Loadout100
- Spells100
- Jokers50
- Cosmetics100
- Identity70
Spell schools (3/3 slots)
Joker tiers (12 total)
- 4 on primary
- 4 on secondary
- 4 on hero
- Normal1
- Fine1
- Prime1
- Mythic3
- Legendary3
- Unique3
Notes
A loadout built around a Lasso primary, Sheriff Star sidearm, Ice spells, 12 jokers.
Loadout
- Hero: Dr. Spark-Twist
- Mount: Flash McEquine V6 Ultra TURBO
- Primary: Lasso
- Secondary: Sheriff Star
- Grenade: Impulse Grenade
- Spells: Cube, Bridge, Blizzard
- Primary jokers: SPELL LASH, JOKER TRICK, EAT-A-PUNCH, LUNGE
- Secondary jokers: JUMP STAR, SCAVENGER STAR, SPEEDSTER, QUICKDRAW
- Hero jokers: WEST WIZARD, FROST MASTERY, CAST AWAY, DISGRACE






