Build
Full voodoo sniper
11s cd corruption, 8s cd drain.
Cosmetics
Weapons & Grenade
Spells
Jokers
Primary
14 slots- SPEEDSTERLegendary
+1% damage and attack speed per 3% bonus move speed, up to +40%
- MACHINE GUNLegendary
Per mission, the weapon gains +0.3% attack speed for every 50 damage dealt
- CONSUMERMythic
Grants +25% weapon damage, but reloading now wastes unused ammo
Secondary
15 slots- ULTRA DRAWUnique
Charge for 4 sec. to fire a massive explosive arrow. Attack speed reduces charge time
- OVERDRAWUnique
Charge for 2 sec. to fire 3 arrows in a cone. Attack speed reduces charge time
- AMMO SUPPLYPrime
+5% chance for enemies to drop an ammo box upon death
Hero
16 slots- WEST WIZARDMythic
Gain -30% spell cooldown, but -30% HP
- VOODOO MASTERYMythic
Gain -10% Voodoo spells cooldown per equipped Voodoo spell
- DISGRACEPrime
Gain +30% movement speed. Your horse does not want to be with you
- CANTRIP ONE-TRICKLegendary
Spells with base cooldowns of 35s or less gain -25% spell cooldown
Build profile
Build completeness
72%- Loadout100
- Spells100
- Jokers42
- Cosmetics50
- Identity70
Spell schools (3/3 slots)
Joker tiers (10 total)
- 3 on primary
- 3 on secondary
- 4 on hero
- Normal0
- Fine0
- Prime2
- Mythic3
- Legendary3
- Unique2
Notes
11s cd corruption, 8s cd drain. Doll can be swapped for rescue in multiplayer, you can also swap bottles for impulse if you want more movement. If bow is prestiged add another ammo supply. Sniper bodyshot deals 100+ damage so it oneshots deadeyes.






