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Build

Casual - Leveredge Focused

105 weakspot damage before eaglelever scaling will allow one-tap minigunners and prowlers; the scaling will help with melting bosses.

byMrDragonmakerUpdated30/04/2026

Cosmetics

Hero
Hooty
Hooty
Mount
Flash McEquine V6 Ultra TURBO
Flash McEquine V6 Ultra TURBO

Weapons & Grenade

Primary
Leveredge
Leveredge
Secondary
Boomerang
Boomerang
Grenade
Bottle Crate
Bottle Crate

Spells

Slot Q
Elec
Strikes
Slot E
Cactus
Wallo
Slot C
Voodoo
Ritual

Jokers

Primary

14 slots
  • EAGLE LEVERUnique

    Consecutive shots without missing grant +10% damage, stacking up to +50%

  • HEADBANGMythic

    +30% weakspot damage

  • RELOAD MASTERYPrime

    Reloading an empty clip is 50% faster

  • RAMPAGEPrime

    Gain 5% reload speed on kill for 10 sec., up to 100%

Secondary

8 slots
  • PICK PICKFine

    +10% chance on hit to spawn damaging pickaxes on the target

  • AMMO SUPPLYPrime

    +5% chance for enemies to drop an ammo box upon death

  • CHONKY THROWUnique

    The boomerang is twice as big and passes through the shields

Hero

13 slots
  • JOKER DEALERMythic

    Gain +1 HP for each active Joker

  • EXTRA JUMPMythic

    +1 Jump

  • GLASS CANNONLegendary

    +40% weapon and melee damage, but -25% HP

Build profile

Build completeness

82%
  • Loadout
    100
  • Spells
    100
  • Jokers
    42
  • Cosmetics
    100
  • Identity
    70

Spell schools (3/3 slots)

Elec×1Cactus×1Voodoo×1

Joker tiers (10 total)

  • 4 on primary
  • 3 on secondary
  • 3 on hero
  • Normal
    0
  • Fine
    1
  • Prime
    3
  • Mythic
    3
  • Legendary
    1
  • Unique
    2

Notes

105 weakspot damage before eagle_lever scaling will allow one-tap minigunners and prowlers; the scaling will help with melting bosses. Its best to go all upgrades to damage and at least 6 points into reload speed for the Leverage. The boomerang is there to conserve and produce primary ammo; best to upgrade it's damage and lifesteal, keep linger time low to allow for more flexibility. Spells and utility is there to help the team not die (Heals and cc). Spells 'Strikes' and 'Ritual' should be casted on a 'Wallo' when possible to maximise spell combos.