Build
Casual - Leveredge Focused
105 weakspot damage before eaglelever scaling will allow one-tap minigunners and prowlers; the scaling will help with melting bosses.
Cosmetics
Weapons & Grenade
Spells
Jokers
Primary
14 slots- EAGLE LEVERUnique
Consecutive shots without missing grant +10% damage, stacking up to +50%
- HEADBANGMythic
+30% weakspot damage
- RELOAD MASTERYPrime
Reloading an empty clip is 50% faster
- RAMPAGEPrime
Gain 5% reload speed on kill for 10 sec., up to 100%
Secondary
8 slots- PICK PICKFine
+10% chance on hit to spawn damaging pickaxes on the target
- AMMO SUPPLYPrime
+5% chance for enemies to drop an ammo box upon death
- CHONKY THROWUnique
The boomerang is twice as big and passes through the shields
Hero
13 slots- JOKER DEALERMythic
Gain +1 HP for each active Joker
- EXTRA JUMPMythic
+1 Jump
- GLASS CANNONLegendary
+40% weapon and melee damage, but -25% HP
Build profile
Build completeness
82%- Loadout100
- Spells100
- Jokers42
- Cosmetics100
- Identity70
Spell schools (3/3 slots)
Joker tiers (10 total)
- 4 on primary
- 3 on secondary
- 3 on hero
- Normal0
- Fine1
- Prime3
- Mythic3
- Legendary1
- Unique2
Notes
105 weakspot damage before eagle_lever scaling will allow one-tap minigunners and prowlers; the scaling will help with melting bosses. Its best to go all upgrades to damage and at least 6 points into reload speed for the Leverage. The boomerang is there to conserve and produce primary ammo; best to upgrade it's damage and lifesteal, keep linger time low to allow for more flexibility. Spells and utility is there to help the team not die (Heals and cc). Spells 'Strikes' and 'Ritual' should be casted on a 'Wallo' when possible to maximise spell combos.






