Build
Support Main
Support your 4 stack with heals and transportation
Cosmetics
Weapons & Grenade
Spells
Jokers
Primary
14 slots- FRENZY SPINUnique
While your kill counter is above 10, the minigun fires twice as fast
- SPEEDSTERLegendary
+1% damage and attack speed per 3% bonus move speed, up to +40%
- AMMO SUPPLYPrime
+5% chance for enemies to drop an ammo box upon death
- RUN & GUNFine
+30% move speed when shooting
Secondary
15 slots- EXPLOSIVE HITSPrime
+5% chance for your hits to cause an explosion (Acid)
- EXPLOSIVE HITSPrime
+5% chance for your hits to cause an explosion (Acid)
- EXPLOSIVE HITSPrime
+5% chance for your hits to cause an explosion (Pyro)
- EXPLOSIVE HITSPrime
+5% chance for your hits to cause an explosion (Pyro)
- EXPLOSIVE HITSPrime
+5% chance for your hits to cause an explosion (Elec)
Hero
15 slots- SECOND WINDMythic
Heal 50 HP instead of dying to a fatal hit (cooldown: 180 sec.)
- WEST WIZARDMythic
Gain -30% spell cooldown, but -30% HP
- TOOLBOXLegendary
Utility pickups are disabled. Your utility automatically refills after 90 sec.
- HELPING HANDNormal
You can revive your allies twice as fast
- HELPING HANDNormal
You can revive your allies twice as fast
Build profile
Build completeness
86%- Loadout100
- Spells100
- Jokers58
- Cosmetics100
- Identity70
Spell schools (3/3 slots)
Joker tiers (14 total)
- 4 on primary
- 5 on secondary
- 5 on hero
- Normal2
- Fine1
- Prime6
- Mythic2
- Legendary2
- Unique1
Notes
Support your 4 stack with heals and transportation






