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Build

shot um in da head

bykenny feedingtonUpdated07/05/2026

Cosmetics

Hero
Anvil
Anvil
Mount
Sandy
Sandy

Weapons & Grenade

Primary
Long Ranger
Long Ranger
Secondary
Boomerang
Boomerang
Grenade
Bottle Crate
Bottle Crate

Spells

Slot Q
Acid
Contagion
Slot E
Elec
Boing
Slot C
Voodoo
Corruption

Jokers

Primary

17 slots
  • MINDSHOTUnique

    Weakspot hits cause an explosion

  • HEADBANGMythic

    +30% weakspot damage

  • WEAK LINKPrime

    +35% weakspot damage, but -20% regular hits damage

  • WEAK LINKPrime

    +35% weakspot damage, but -20% regular hits damage

  • RELENTLESSNormal

    While at or below 30% HP, deal +30% damage

Secondary

11 slots
  • CHONKY THROWUnique

    The boomerang is twice as big and passes through the shields

  • LINGERING THROWUnique

    Doubles the lingering time. Combines with Lingering Time upgrade

  • LUCKY STRIKEFine

    +10% chance to deal double damage per hit

  • LUCKY STRIKEFine

    +10% chance to deal double damage per hit

Hero

16 slots
  • RELENTLESSNormal

    While at or below 30% HP, deal +30% damage

  • GIANTLegendary

    You are big. Gain health, weapon damage and spell cooldown reduction

  • GLASS CANNONLegendary

    +40% weapon and melee damage, but -25% HP

  • GLASS CANNONLegendary

    +40% weapon and melee damage, but -25% HP

Build profile

Build completeness

85%
  • Loadout
    100
  • Spells
    100
  • Jokers
    54
  • Cosmetics
    100
  • Identity
    70

Spell schools (3/3 slots)

Acid×1Elec×1Voodoo×1

Joker tiers (13 total)

  • 5 on primary
  • 4 on secondary
  • 4 on hero
  • Normal
    2
  • Fine
    2
  • Prime
    2
  • Mythic
    1
  • Legendary
    3
  • Unique
    3