Build
Chaos Sheriff
Cosmetics
Weapons & Grenade
Spells
Jokers
Primary
15 slots- FRENZY SPINUnique
While your kill counter is above 10, the minigun fires twice as fast
- ELEMENTAL SPINUnique
The minigun has a 30% chance to fire a random elemental bullet instead of a regular one
- MACHINE GUNLegendary
Per mission, the weapon gains +0.3% attack speed for every 50 damage dealt
- PIGSHOTNormal
+5% chance to spawn a pig on impact. Attack them to make them explode
Secondary
13 slots- CHONKY THROWUnique
The boomerang is twice as big and passes through the shields
- LINGERING THROWUnique
Doubles the lingering time. Combines with Lingering Time upgrade
- RUN & GUNFine
+30% move speed when shooting
- RUN & GUNFine
+30% move speed when shooting
- RUN & GUNFine
+30% move speed when shooting
Hero
17 slots- WEST WIZARDMythic
Gain -30% spell cooldown, but -30% HP
- ACID MASTERYMythic
Gain -10% Acid cooldown per equipped Acid spell
- PYRO MASTERYMythic
Gain -10% Pyro spells cooldown per equipped Pyro spell
- BATTLEMAGELegendary
Killing an enemy shortens all ongoing spell cooldowns by 0.5%
Build profile
Build completeness
85%- Loadout100
- Spells100
- Jokers54
- Cosmetics100
- Identity70
Spell schools (3/3 slots)
Joker tiers (13 total)
- 4 on primary
- 5 on secondary
- 4 on hero
- Normal1
- Fine3
- Prime0
- Mythic3
- Legendary2
- Unique4






