Build
Rootin Healin n' Tootin
Focus in supporting your team via healing spells, using the damn sniper as an automatic rifle while you zoom away to better grounds or towards your wounded allies. Switch to your dual revolvers if you are hurting and need to GTFO
Cosmetics
Weapons & Grenade
Spells
Jokers
Primary
15 slots- FOCUS SHOTUnique
Every weakspot hit reduces the cooldown of your spells by 2 sec.
- SPEEDSTERLegendary
+1% damage and attack speed per 3% bonus move speed, up to +40%
- RELOAD MASTERYPrime
Reloading an empty clip is 50% faster
- RUN & GUNFine
+30% move speed when shooting
Secondary
14 slots- RELOAD MASTERYPrime
Reloading an empty clip is 50% faster
- RELOAD MASTERYPrime
Reloading an empty clip is 50% faster
- BELL SHOTFine
+5% chance for weakspot hits to summon a healing ghost bell
- BELL SHOTFine
+5% chance for weakspot hits to summon a healing ghost bell
- RUN & GUNFine
+30% move speed when shooting
- RUN & GUNFine
+30% move speed when shooting
Hero
17 slots- VOODOO MASTERYMythic
Gain -10% Voodoo spells cooldown per equipped Voodoo spell
- BATTLEMAGELegendary
Killing an enemy shortens all ongoing spell cooldowns by 0.5%
- WEST WIZARDMythic
Gain -30% spell cooldown, but -30% HP
- LAZYMythic
Ammo pickups are disabled. Gain 10% of max ammo every 12 sec.
Build profile
Build completeness
86%- Loadout100
- Spells100
- Jokers58
- Cosmetics100
- Identity70
Spell schools (3/3 slots)
Joker tiers (14 total)
- 4 on primary
- 6 on secondary
- 4 on hero
- Normal0
- Fine5
- Prime3
- Mythic3
- Legendary2
- Unique1
Notes
Focus in supporting your team via healing spells, using the damn sniper as an automatic rifle while you zoom away to better grounds or towards your wounded allies. Switch to your dual revolvers if you are hurting and need to GTFO






