Build
The High Noon-inator
Ever wanted to break the sound barrier just by walking and adding that velocity to your bullets so they are deadlier ? With the High Noon-inator, you will be poppin' off heads in record time while being classy (well, as classy as cowboys...
Cosmetics
Weapons & Grenade
Spells
Jokers
Primary
13 slots- STACKED LEVERUnique
Instantly reload 2 bullets from your reserve ammo on kill
- SPEEDSTERLegendary
+1% damage and attack speed per 3% bonus move speed, up to +40%
- DESTROYERPrime
The first 25% of your clip deals +20% damage
- BRACINGNormal
+5% attack and reload speed
Secondary
13 slots- LINGERING THROWUnique
Doubles the lingering time. Combines with Lingering Time upgrade
- RUN & GUNFine
+30% move speed when shooting
- RUN & GUNFine
+30% move speed when shooting
- RUN & GUNFine
+30% move speed when shooting
- QUICKDRAWNormal
+40% swap speed
- QUICKDRAWNormal
+40% swap speed
- GOLD TOOTHNormal
+10% chance for enemies to drop 1 gold nugget upon death
Hero
16 slots- GLASS CANNONLegendary
+40% weapon and melee damage, but -25% HP
- DISGRACEPrime
Gain +30% movement speed. Your horse does not want to be with you
- JOKER DEALERMythic
Gain +1 HP for each active Joker
- CHONKYPrime
+20% damage, but +15% gravity
- LIGHTWEIGHTNormal
-5% gravity
Build profile
Build completeness
93%- Loadout100
- Spells100
- Jokers67
- Cosmetics100
- Identity100
Spell schools (3/3 slots)
Joker tiers (16 total)
- 4 on primary
- 7 on secondary
- 5 on hero
- Normal5
- Fine3
- Prime3
- Mythic1
- Legendary2
- Unique2
Notes
Ever wanted to break the sound barrier just by walking and adding that velocity to your bullets so they are deadlier ? With the High Noon-inator, you will be poppin' off heads in record time while being classy (well, as classy as cowboys can get).
Ever wanted to break the sound barrier just by walking and adding that velocity to your bullets so they are deadlier ? With the High Noon-inator, you will be poppin' off heads in record time while being classy (well, as classy as cowboys can get).
Loadout
- Hero: Fortuna Bluff
- Mount: Nyxie
- Primary: Leveredge
- Secondary: Boomerang
- Grenade: Ammo Pack
- Spells: Decoyo, Wallo, Ritual
- Primary jokers: STACKED LEVER, SPEEDSTER, DESTROYER, BRACING
- Secondary jokers: LINGERING THROW, RUN & GUN ×3, QUICKDRAW ×2, GOLD TOOTH
- Hero jokers: GLASS CANNON, DISGRACE, JOKER DEALER, CHONKY, LIGHTWEIGHT
The destroyer joker isnt tested yet but if it works with the unique joker it should be a direct damage upgrade. The spells are there to control the enemy into being at more favorable locations. You will need at least some aim with the build






