Build
witch?
byKroze WilsonUpdated26/06/2026
Cosmetics
Cariboo
Rodulph
Weapons & Grenade
Leveredge
Boomerang
Ammo Pack
Spells
Rain
Thunderstrike
Wisp
Jokers
Primary
14 slots- STACKED LEVERUnique
Instantly reload 2 bullets from your reserve ammo on kill
- EAGLE LEVERUnique
Consecutive shots without missing grant +10% damage, stacking up to +50%
- HEADBANGMythic
+30% weakspot damage
- CLUTCHFine
+2 explosive bullets at the end of your magazine
Secondary
11 slots- LINGERING THROWUnique
Doubles the lingering time. Combines with Lingering Time upgrade
- CHONKY THROWUnique
The boomerang is twice as big and passes through the shields
- LUCKY STRIKEFine
+10% chance to deal double damage per hit
- LUCKY STRIKEFine
+10% chance to deal double damage per hit
Hero
17 slots- WEST WIZARDMythic
Gain -30% spell cooldown, but -30% HP
- BATTLEMAGELegendary
Killing an enemy shortens all ongoing spell cooldowns by 0.5%
- HOARDERMythic
+15% chance that collecting a Joker makes another random one appear
- HIT MEMythic
Heal 0.75 HP per second for 20 sec. after being hit
Build profile
Build completeness
84%- Loadout100
- Spells100
- Jokers50
- Cosmetics100
- Identity70
Spell schools (3/3 slots)
Acid×1Elec×1Fire×1
Joker tiers (12 total)
- 4 on primary
- 4 on secondary
- 4 on hero
- Normal0
- Fine3
- Prime0
- Mythic4
- Legendary1
- Unique4






