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SZN's Leveredge (#1๐ŸŒตOFF-META)

๋นŒ๋“œ

SZN's Leveredge (#1๐ŸŒตOFF-META)

This setupโ€™s been tried, tested, and it donโ€™t quit, smooth solos all the way up to Nightmare with x3 spawns. Helping Hand (x2) for Co-Op, and Speedy Gunzales for Solo; Ritual is your campfire in the storm, big healing, covers your whole crew, and works great alongside Pistoleros; Bandito is HIM, slap some electricity onto your secondary, and heโ€™ll start clearing enemies like tumbleweeds in a dust storm. The main rule out here is to loot everything that ain't nailed down... Crates can drop jokers, and jokers... well they've got a funny way of bringing in more jokers, and that's where things really start snowballin'.

โ˜… #1 Overall#1 Voodoo#1 CactusCrowd FavFull Prestige
by SZNUpdated 31/05/2026
  • Solo
  • Co-Op
  • Nightmare
  • Very Hard
Build cost
7,740
  • Weapons900
  • Upgrades6,840
9,800Jokers
Required levelsPrimaryLv 100SecondaryLv 100HeroLv 100Spell unlockLv 35
โ€œDitch Speedy Gunzales for co-op, and stack double Helping Hand instead which is way more value for the team; If youโ€™ve got build questions, hit my Discord (sznmovementeu) or drop a comment in here, I check daily.โ€

Primary

๋ ˆ๋ฒ„๋ ›์ง€
300

Secondary

๋“€์–ผ ๋ฆฌ๋ณผ๋ฒ„
Elec300

Grenade

Bottle Crate
300

๋กœ๋“œ์•„์›ƒ

์ฃผ๋ฌธ

Primary Weapon

Jokers

16 / 16 slots(+2)14 base+2 prestigeยท4 jokers3,500

Secondary Weapon

Jokers

16 / 16 slots(+2)14 base+2 prestigeยท4 jokers3,400

Hero

Jokers

16 / 16 slots(+2)14 base+2 prestigeยท5 jokers2,900

Primary

Upgrades

Lv 100
Prestige 5
Slots
26/26
Damage+40%
Fire Rate+50%
Clip Size+80%
1,040
Joker slots+2
Upgrade slots+6

Secondary

Upgrades

Elec
Lv 100
Prestige 5
Slots
26/26
Damage+40%
Lifesteal+24%
Ammo Bag+50%
1,520
Joker slots+2
Upgrade slots+6

Hero

Upgrades

Lv 100
Prestige 5
Slots
26/26
Health+30%
Spell Cooldown Reduction+12%
Speed+24%
Jump Height+42%
Ammo Bag+10%
4,280
Joker slots+2
Upgrade slots+6

Hero skin

๋‚˜ ํฌ๋ฆฝํ‹ฑ ์•„๋‹ˆ๋‹ค

Mount

ํŒฌํ…€

ํ”„๋กœํ•„

๋นŒ๋“œ ํ‰๊ฐ€

๋กœ๋“œ์•„์›ƒ์ฃผ๋ฌธ์กฐ์ปค์ฝ”์Šค๋ฉ”ํ‹ฑ์ •์ฒด์„ฑ

Build completeness

Spell schools (3/3 slots)

Cactusร—2Voodooร—1

Joker tiers (13 total)

  • 4 on primary
  • 4 on secondary
  • 5 on hero
  • Normal
    0
  • Fine
    2
  • Prime
    4
  • Mythic
    3
  • Legendary
    3
  • Unique
    1

์‹œ์ฒญ & ํŒ”๋กœ์šฐ

๋งํฌ

์ด ๋นŒ๋“œ๊ฐ€ ๋งˆ์Œ์— ๋“ ๋‹ค๋ฉด

๊ด€๋ จ ๋นŒ๋“œ

Tags
Weapon
6 builds

๊ณ„์‚ฐ๋จ

๋นŒ๋“œ ์Šคํƒฏ

์ฃผ๋ฌด๊ธฐ

ํ”ผํ•ด42
DPS126
๋ฐœ์‚ฌ ์†๋„0.333s
ํƒ„์ฐฝ18

๋ณด์กฐ๋ฌด๊ธฐ

Elec
ํ”ผํ•ด12.6
DPS84
๋ฐœ์‚ฌ ์†๋„0.15s
ํƒ„์ฐฝ12

์˜์›…

HP130
์†๋„984
์ฃผ๋ฌธ CDR12%

๋ฐ˜๋””ํ† 

ํ”ผํ•ด25
๋ฐ˜๊ฒฝ350
์žฌ์‚ฌ์šฉ ๋Œ€๊ธฐ์‹œ๊ฐ„88s
DPS0.3

ํ”ผ์Šคํ†จ์„ ์ธ์žฅ

ํ”ผํ•ด25
๋ฐ˜๊ฒฝ200
์žฌ์‚ฌ์šฉ ๋Œ€๊ธฐ์‹œ๊ฐ„35.2s
DPS0.7

์˜์‹

ํ”ผํ•ด7
๋ฐ˜๊ฒฝ350
์žฌ์‚ฌ์šฉ ๋Œ€๊ธฐ์‹œ๊ฐ„88s
DPS0.1

Community

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  • SZN2026-05-26

    I have not played Quad Cylinder after they released into Early Access; better to check another build for that.

  • Mohamed Sherif2026-05-25

    hello ! if you would change the main weapon to Quad Cylinder what jokers and upgrades would you choose?

  • SZN2026-05-22

    Impatiently waiting for the next patch to drop just to see what kind of changes are coming. Right now thereโ€™s honestly not much Iโ€™d change about the build, it feels great as is; Iโ€™ve been able to solo Nightmare with 3x enemy spawns, and co-op is still a blast, especially when you have teammates willing to swap/share jokers and adapt builds together. That flexibility can really make this build stand out even more than it already does.

  • SZN2026-05-12

    The calculated build stats arenโ€™t working the way theyโ€™re intended to; They only show the base numbers and donโ€™t account for jokers, rate of fire, or damage modifiers... I already let the developer of Wikily know about it, so hopefully it gets addressed soon as well. On the side note, Dual Revolvers are getting a buff, going from 9 base damage to 11, and Bandito CD will be reduced to 100s. Since Iโ€™m a low-key off-meta enjoyer, Iโ€™ll probably stick with Dual Revolvers; but honestly, the bow is probably the best option for clearing hordes especially in co-op, where other players might not perform as well as you do.

  • SZN2026-05-09

    I realized thereโ€™s already a huge amount of ammo on the ground with double Ammo Supply, so I swapped to a Bottle Crate instead. This should provide more healing resources and make clearing a bit easier for newer players. The best part about the build is that every run feels different depending on the jokers and what you manage to gather throughout the run. Even then, the build is still fully capable of clearing without relying on picking up jokers, which keeps runs both flexible and consistent.

Build id 7964530a-9747-4f63-bf1d-7399b02d32ba