Build
Spell Slinger Sniper (Sake build)
A bit swishy, but one-shots most enemies on very hard and below and constantly casts drain and strikes with rain to clean large groups or high-health enemies.
Cosmetics
Hero
Weapons & Grenade
Spells
Jokers
Primary
15 slots- MINDSHOTUnique
Weakspot hits cause an explosion
- FOCUS SHOTUnique
Every weakspot hit reduces the cooldown of your spells by 2 sec.
- CONSUMERMythic
Grants +25% weapon damage, but reloading now wastes unused ammo
- SWIFT SHOTNormal
+10% attack speed when aiming
Secondary
15 slots- RICOCHETLegendary
The fired bullet ricochets, with a 30% chance to automatically hit a nearby enemy
- SPEEDSTERLegendary
+1% damage and attack speed per 3% bonus move speed, up to +40%
- RUN & GUNFine
+30% move speed when shooting
- RUN & GUNFine
+30% move speed when shooting
- PIGSHOTNormal
+5% chance to spawn a pig on impact. Attack them to make them explode
Hero
16 slots- GLASS CANNONLegendary
+40% weapon and melee damage, but -25% HP
- BATTLEMAGELegendary
Killing an enemy shortens all ongoing spell cooldowns by 0.5%
- SOUL SIPHONFine
Increased pick up range and heals for +2 HP when picking up a soul
- SECOND WINDMythic
Heal 50 HP instead of dying to a fatal hit (cooldown: 180 sec.)
Build profile
Build completeness
85%- Loadout100
- Spells100
- Jokers54
- Cosmetics100
- Identity70
Spell schools (3/3 slots)
Joker tiers (13 total)
- 4 on primary
- 5 on secondary
- 4 on hero
- Normal2
- Fine3
- Prime0
- Mythic2
- Legendary4
- Unique2












