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Life Steal

Go in, kill. Took damage? Kill more skeletons. Spell on cool down? Kill even more skeletons. Some how dual revolvers upgrades panel stuck at boomerang's, but it's max damage, lifesteal, accuracy, draw speed and last 2 points on ammo bag.

byClemUpdated14/06/2026

Cosmetics

Hero

Jeralt
Jeralt
Mount
Roach

Weapons & Grenade

Primary
Shotgun
Secondary
Dual Revolvers
Grenade
Ammo Pack

Spells

Slot Q
Acid
Rain
Slot E
Fire
Wisp
Slot C
Elec
Thunderstrike

Jokers

Primary

15 slots
  • OVERBLASTUnique

    Shoots an extra pellet for every 4 missing shots in the magazine

  • SPEEDSTERLegendary

    +1% damage and attack speed per 3% bonus move speed, up to +40%

  • RELOAD MASTERYPrime

    Reloading an empty clip is 50% faster

  • LUCKY STRIKEFine

    +10% chance to deal double damage per hit

Secondary

16 slots
  • RICOCHETLegendary

    The fired bullet ricochets, with a 30% chance to automatically hit a nearby enemy

  • SPEEDSTERLegendary

    +1% damage and attack speed per 3% bonus move speed, up to +40%

  • AMMO SUPPLYPrime

    +5% chance for enemies to drop an ammo box upon death

  • AMMO SUPPLYPrime

    +5% chance for enemies to drop an ammo box upon death

Hero

17 slots
  • LIFE PACTMythic

    Kills heal you for 2 HP, but max. HP is reduced by 30%

  • BATTLEMAGELegendary

    Killing an enemy shortens all ongoing spell cooldowns by 0.5%

  • HEALTHY BOIPrime

    While at full HP, gain +20% move speed, reload speed, and attack speed

  • HEALTHY BOIPrime

    While at full HP, gain +20% move speed, reload speed, and attack speed

  • SPEEDY GUNZALESFine

    +10% move speed

Build profile

Build completeness

85%
  • Loadout
    100
  • Spells
    100
  • Jokers
    54
  • Cosmetics
    100
  • Identity
    70

Spell schools (3/3 slots)

Acid×1Fire×1Elec×1

Joker tiers (13 total)

  • 4 on primary
  • 4 on secondary
  • 5 on hero
  • Normal
    0
  • Fine
    2
  • Prime
    5
  • Mythic
    1
  • Legendary
    4
  • Unique
    1