Build
[CO-OP] Minigun & Dual Revolvers
This build is mainly focused on CO-OP gameplay
Cosmetics
Hero
Weapons & Grenade
Spells
Jokers
Primary
15 slots- SPEEDSTERLegendary
+1% damage and attack speed per 3% bonus move speed, up to +40%
- DESTROYERPrime
The first 25% of your clip deals +20% damage
- DESTROYERPrime
The first 25% of your clip deals +20% damage
- LUCKY STRIKEFine
+10% chance to deal double damage per hit
- RUN & GUNFine
+30% move speed when shooting
Secondary
16 slots- SPEEDSTERLegendary
+1% damage and attack speed per 3% bonus move speed, up to +40%
- RICOCHETLegendary
The fired bullet ricochets, with a 30% chance to automatically hit a nearby enemy
- AMMO SUPPLYPrime
+5% chance for enemies to drop an ammo box upon death
- AMMO SUPPLYPrime
+5% chance for enemies to drop an ammo box upon death
Hero
17 slots- BATTLEMAGELegendary
Killing an enemy shortens all ongoing spell cooldowns by 0.5%
- LIFE PACTMythic
Kills heal you for 2 HP, but max. HP is reduced by 30%
- HEALTHY BOIPrime
While at full HP, gain +20% move speed, reload speed, and attack speed
- DISGRACEPrime
Gain +30% movement speed. Your horse does not want to be with you
- SPEEDY GUNZALESFine
+10% move speed
Build profile
Build completeness
86%- Loadout100
- Spells100
- Jokers58
- Cosmetics100
- Identity70
Spell schools (3/3 slots)
Joker tiers (14 total)
- 5 on primary
- 4 on secondary
- 5 on hero
- Normal0
- Fine3
- Prime6
- Mythic1
- Legendary4
- Unique0












