
Solo Speedster
by Jih
미리보기
한눈에 보기
Spell Progression
XP per cast
45
First cast bonus
+200
(245 total)
Casts per level
23
≈ 1 000 XP/level
Casts needed to reach school unlock levels
| School level | Total XP needed | Casts (from 0) |
|---|---|---|
| Level 1 | 0 | 0 |
| Level 4 | 3,000 | 67 |
| Level 12this spell | 11,000 | 245 |
| Level 20 | 19,000 | 423 |
| Level 35 | 34,000 | 756 |
개요
하나의 큰 버블이 착탄 시 여러 웅덩이를 생성합니다. 버블은 한 번의 시전으로 쓰로워보다 넓은 범위를 커버하며, 다수의 적에게 빠르게 부식 효과를 퍼뜨려야 하는 몰려오는 적 상황에서 최적의 산성 주문입니다. 가이저보다 정확도가 떨어지고 쓰로워보다 스팸이 안 되지만, 방 하나를 덮는 속도는 둘 다보다 빠릅니다.
전략다가오는 적 무리 앞쪽에 던져 바닥을 웅덩이로 미리 채워두세요. 퍼지는 패턴 덕분에 조준이 다소 빗나가도 주요 대상 아래에 웅덩이가 깔립니다. 샷건으로 돌격하기 전에 사용하면 매우 효과적입니다.
장점
단점
커뮤니티
6 community builds below.
나만의 빌드 만들기
by Jih

by Poney
This is a build I use for my solo/co-op Nightmare runs. You can replace the Leveredge for the Quad Cylinder with the same upgrades/jokers. This build is versatile and can take you anywhere, no matter what you want to do.

by Alan S
This build shines at having no cooldowns and a lot of damage. How it works: - Your Dual Revolvers unique joker "Swamp Trick" allows you to leave fire puddles on the floor that , when hit with your spell "Bubble", creates a lingering flame tornado. You should aim for 100% uptime for flame tornadoes. - Your spell "Acid Rain" makes every enemy in the area coated by acid which allows your fire elemental dual revolvers to create small explosions on hit and extra damage. This is why you don't need to put damage on your secondary. - Your Spell "Thrower" is there to do boss damage and to give you an extra 10% cooldown reduction on all acid spells from your Hero joker "Acid Mastery". Apply fire and then use this skill to do massive damage. - Use sniper for CDR/Deadeye.

by Virest

by Jude Cabreros

by Robo
A patient bounty hunter loadout. Long Ranger from cover, Sheriff's Star for cleanup, Acid Bubble to lock down chokes when you have to push. Built around precision crits and stack damage at distance.
학파 간 레시피
Far Far West에서는 같은 표면이나 적에게 두 가지 주문 효과를 겹칠 수 있습니다. 두 번째 시전이 이미 첫 번째 주문의 영향을 받는 대상에 적중하면, 콤보가 발동하여 각 주문 단독보다 강한 효과가 발생합니다. 대부분의 콤보는 학파를 넘나들기 때문에, 같은 학파 주문 5개보다 균형 잡힌 장비가 더 중요합니다.
Fire beam ignites the acid surface and lifts it into a swirling damage zone.
Wisp picks up the lightning charge - homing damage that arcs to nearby targets.
Each lightning bolt forks the geyser into a ring of secondary geysers.
Charged acid grows a bigger bubble field with extended duration.
Fireball detonates the geyser column for a heavy AoE burst.
Rain conducts the lightning - chained strikes hit everyone in the rain zone.
Voodoo essence consecrates the pool into a friendly healing candle field.
Acid surfaces transmit Fire or Elec damage across every connected pool.
Cactus summons (turret, wall, mine, decoy, golem) inherit elemental damage when struck by a Fire or Elec spell. The same trick works with elemental gunshots: a Pistolero hit by an Elec-effect bullet starts firing electric rounds.
Source: in-game footage and Bull's Guidebook. Combo recipes are added as patches confirm new interactions.
전략
이 주문의 콤보, 레벨링, 매치업에 대한 엄선된 YouTube 가이드.
Cross-school combo overview - quick reference for what stacks with what.
One of the unique features of Far Far West is the ability to combine spells together. In this video, I will go over all the spell combos that are currently in the game, including some side knowledge.
Two fastest spell-XP routes - useful no matter which school you're maining.
Leveling spells in Far Far West can feel very slow, but why is this and how do you level up faster? In this video, I break down how Spell XP works and what you can do you increase your XP gain rates so you can level up fast and unlock the lvl 35 spells, lvl 50 cooldown reduction…
커뮤니티
커뮤니티의 상세한 전략 노트. 보스 패턴부터 콤보 연구 노트까지 – 로그인한 플레이어는 자신의 가이드를 게시할 수 있습니다.
Community
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