

Long Ranger Sheriff Stars
by XanderXander
Long Ranger + Sheriff Star + Bottle Crate · Mino, Thrower, Strikes
Last updated:
한눈에 보기
Spell Progression
XP per cast
18
First cast bonus
+200
(218 total)
Casts per level
56
≈ 1 000 XP/level
Casts needed to reach school unlock levels
| School level | Total XP needed | Casts (from 0) |
|---|---|---|
| Level 1this spell | 0 | 0 |
| Level 4 | 3,000 | 167 |
| Level 12 | 11,000 | 612 |
| Level 20 | 19,000 | 1,056 |
| Level 35 | 34,000 | 1,889 |
개요
선인장 계열에서 가장 저렴하고 쿨타임이 짧은 소환 주문입니다. 미노는 적이 밟을 때까지 기다리는 선인장 지뢰를 설치합니다. 시전당 8초로, 대부분의 적이 접근하기도 전에 곳곳에 지뢰를 깔 수 있습니다. 개별 피해는 크지 않지만, 어디에나 있다는 게 장점입니다.
전략전투 전에 복도와 진입 지점에 미리 깔아두세요. 미노는 폭발 시 비선인장 계열 주문과 선인장 콤보를 발동시키므로, 지뢰 위치에 파이어볼이나 스트라이크를 맞추면 피해가 배가됩니다. 특히 미노 + 스트라이크 조합은 폭발 지점에서 사방으로 번개를 발사합니다.
장점
단점
커뮤니티
6 community builds below.
나만의 빌드 만들기학파 간 레시피
Far Far West에서는 같은 표면이나 적에게 두 가지 주문 효과를 겹칠 수 있습니다. 두 번째 시전이 이미 첫 번째 주문의 영향을 받는 대상에 적중하면, 콤보가 발동하여 각 주문 단독보다 강한 효과가 발생합니다. 대부분의 콤보는 학파를 넘나들기 때문에, 같은 학파 주문 5개보다 균형 잡힌 장비가 더 중요합니다.
Fire Beam ignites any acid surface (Bubble, Geyser, Rain) and lifts it into a swirling damage zone.
Wisp picks up the lightning charge - homing damage that arcs to nearby targets.
Each lightning bolt forks the geyser into a ring of secondary geysers.
Charged acid grows a bigger bubble field with extended duration.
Fireball detonates the geyser column for a heavy AoE burst.
Rain conducts the lightning - chained strikes hit everyone in the rain zone.
Voodoo essence consecrates the pool into a friendly healing candle field.
Acid surfaces transmit Fire or Elec damage across every connected pool.
Cactus summons (turret, wall, mine, decoy, golem) inherit elemental damage when struck by a Fire or Elec spell. The same trick works with elemental gunshots: a Pistolero hit by an Elec-effect bullet starts firing electric rounds.
Cactus summons (turret, wall, mine, decoy, golem) struck by an Acid spell (Bubble, Geyser, Rain, Thrower) inherit acid damage - their shots and contact hits coat targets in corrosion on top of the physical damage. The same elemental-inheritance trick as Charged Cactus, just on the Acid school.
Hit a Fire- or Elec-affected target FIRST, then Acid Thrower on top, and the acid detonates into a giant continuous damage burst. Reversing the order (Acid first, then Fire/Elec) only triggers a single tick.
Cactus summons hit by a Voodoo aura (Drain, Rescue, Corruption) turn purple and spread that corruption to every enemy they strike - the stain is transferable between summons and detonates for a wave of corruption damage when the effect ends. Especially strong on Decoy and Betty, since both expire by firing, so the corruption wave goes off automatically.
Spells thrown through Elec Portal are duplicated, so Bandito's huge wave gets cast twice. Devastating against tightly-packed groups and the easiest way to scale the spell's already-high damage. Every player now carries their own pair of portals (up to 8 in a four-player run), so keeping one open for this is easy.
Pistolero turret thrown through Elec Portal spawns a second turret on the other side, so two turrets means double sustained DPS until they expire. With every player now carrying their own two portals, you can set this up far more often.
Source: in-game footage and Bull's Guidebook. Combo recipes are added as patches confirm new interactions.
전략
이 주문의 콤보, 레벨링, 매치업에 대한 엄선된 YouTube 가이드.
Every cactus combo at EA release - good baseline before theory-crafting.
The Cactus spell line was introduced at the early access launch for Far Far West. This is a utility based spell line that lets you summon cactus minions. In this video, I will show you each spell combo the Mino, Pistolero, Wallo, Decoyo, and Bandito have to offer!
Cross-school combo overview - quick reference for what stacks with what.
One of the unique features of Far Far West is the ability to combine spells together. In this video, I will go over all the spell combos that are currently in the game, including some side knowledge.
Two fastest spell-XP routes - useful no matter which school you're maining.
Leveling spells in Far Far West can feel very slow, but why is this and how do you level up faster? In this video, I break down how Spell XP works and what you can do you increase your XP gain rates so you can level up fast and unlock the lvl 35 spells, lvl 50 cooldown reduction…
커뮤니티
커뮤니티의 상세한 전략 노트. 보스 패턴부터 콤보 연구 노트까지 – 로그인한 플레이어는 자신의 가이드를 게시할 수 있습니다.
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