Type
Damage
DPS
Fire rate
Magazine
In-game preview
How it playsReliable at all times, average at everything. The Revolver is peak commitment-phobia in weapon form: it does nothing exceptionally, but it does everything adequately and it never lets you down. Its real job is elemental application: switch to it, fire once, tick the element, switch back. Use it as a utility piece. Mark Ace at Lv30 tags enemies for +15% damage from all sources, a small number that adds up during team play or boss damage phases. Fanning Ace rewards a clean reload timing with a full chain-fire. Both are fine. Neither is the reason you picked up this gun.
Strategy
Stärken
- Default starter sidearm, always available, no unlock needed
- Reliable elemental application without sacrificing a spell slot
- Better range accuracy than its stats imply
Schwächen
- Does nothing the other sidearms don't do better
- Low DPS ceiling even fully upgraded
Full stats
- Category
- Secondary
- Damage
- 13
- DPS
- 43.3
- Fire rate
- 0.3 s
- Range
- 163.84 m
- Magazine
- 6
- Total ammo
- 60
- Unlock level
- 0
- Price
- 12 credits
Compatible joker stacks
These joker rows stack linearly and only roll for this weapon. Max × per-stack effect gives the cap.
- Attack Speed
- +5% × 16 = +80%
- Clip Size
- +10% × 16 = +160%
- Damage
- +5% × 8 = +40%
- Draw Speed
- +30% × 3 = +90%
- Lifesteal
- +1% × 5 = +5%
- Reload Speed
- +8% × 16 = +128%
Updated






