
shot um in da head
by kenny feedington
一覽
Spell Progression
XP per cast
32
First cast bonus
+200
(232 total)
Casts per level
32
≈ 1 000 XP/level
Casts needed to reach school unlock levels
| School level | Total XP needed | Casts (from 0) |
|---|---|---|
| Level 1 | 0 | 0 |
| Level 4 | 3,000 | 96 |
| Level 12this spell | 11,000 | 350 |
| Level 20 | 19,000 | 604 |
| Level 35 | 34,000 | 1,080 |
總覽
腐化一個敵人讓它為你而戰。腐化是巫毒學派的控制法術,也是遊戲中最奇特的工具之一 – 受影響的敵人攻擊前同伴且不受你隊伍的友軍傷害,等於你臨時獲得了一個免費戰鬥員。
策略對群體中最強的敵人使用。一個被腐化的精英或特殊敵人攻擊自己陣營造成可觀傷害,同時吸引前同伴的火力。在敵人擠在一起的狹小空間中,一個被腐化的特殊敵人能在法術結束前清空房間。
優勢
劣勢
社區
6 community builds below.
建立你的構建
by kenny feedington

by BashfulBishop
Build focused on weapon performance and self sustain

by KatsMeow
Just starting out and for a quick goal.

by JetFire76
Downtime? I thought you said quickscoping. Reloads are instant and you move about as fast as your V6 horse with your spells & nade giving you the breathing room you deserve. Your sniper fires half as fast as your pistols with the explosions from both weapons controlling the hordes, your Life Pact healing you back up, and gaining 40% bonus in 3 stats for being the healthiest boi. (Prioritize getting 4 Reload Masteries ASAP)

by The Cheese Wizard
Using Cantrip One Trick, Voodoo Mastery/Cactus Mastery, and West Wizard, we can get the cooldown on Corruption to 12 seconds. Combine this with Mino for more corrupting explosions. The 3rd spell slot is flexible. I typically run either Ritual for healing or Bandito/Pistolero for more cacti fun. Of course whichever spell you're using more of, use the corresponding mastery. Having 3 voodoo's takes the corruption cooldown from 12 to 11 seconds, so it's not really worth. Weapons are prettly flexible. I chose Long Ranger soley for Focus Shot to spam spells even more. But feel free to use something else for more damage. Adding in battle mage or some form of healing after several prestiges sounds intriguing too.

by Cheetah
my name isnt sandman its sound'oman
跨學派配方
Far Far West允許你在同一表面或敵人身上疊加兩種法術效果。當第二次施法命中已受第一個法術影響的目標時,遊戲會觸發連招 – 一個通常比任何單個法術更強的獨立效果。大多數連招跨越學派,因此均衡的裝備比堆疊同一學派的五個法術更重要。
Fire beam ignites the acid surface and lifts it into a swirling damage zone.
Wisp picks up the lightning charge - homing damage that arcs to nearby targets.
Each lightning bolt forks the geyser into a ring of secondary geysers.
Charged acid grows a bigger bubble field with extended duration.
Fireball detonates the geyser column for a heavy AoE burst.
Rain conducts the lightning - chained strikes hit everyone in the rain zone.
Voodoo essence consecrates the pool into a friendly healing candle field.
Acid surfaces transmit Fire or Elec damage across every connected pool.
Cactus summons (turret, wall, mine, decoy, golem) inherit elemental damage when struck by a Fire or Elec spell. The same trick works with elemental gunshots: a Pistolero hit by an Elec-effect bullet starts firing electric rounds.
Source: in-game footage and Bull's Guidebook. Combo recipes are added as patches confirm new interactions.
攻略
精選的YouTube指南,涵蓋此法術的連招、升級和對戰。
Every Voodoo combo from the Next Fest demo - good baseline matchups.
The latest update to Far Far West added a few new spell combos! The most important one is for Voodoo, finally giving this spell line its first spell combo! This one is triggered by any spell in the voodoo category as long as you combine it with acid puddles. That was not all thou…
Cross-school combo overview - quick reference for what stacks with what.
One of the unique features of Far Far West is the ability to combine spells together. In this video, I will go over all the spell combos that are currently in the game, including some side knowledge.
Two fastest spell-XP routes - useful no matter which school you're maining.
Leveling spells in Far Far West can feel very slow, but why is this and how do you level up faster? In this video, I break down how Spell XP works and what you can do you increase your XP gain rates so you can level up fast and unlock the lvl 35 spells, lvl 50 cooldown reduction…
社群
來自社區的詳細策略筆記。從Boss模式到連招實驗室筆記 – 已登入的玩家可以發布自己的攻略。
Community
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