Build
the melter
nightmare wont know what hit it
Cosmetics
Hero
Weapons & Grenade
Spells
Jokers
Primary
16 slots- JOKER TRICKLegendary
Gain +7% damage and attack speed for every distinct joker rarity equipped on the weapon
- HEAVY WEAPONNormal
+10% damage, but +30% gravity while the weapon is active
- PEW PEW PEWPrime
+20% attack speed
- SPEEDSTERLegendary
+1% damage and attack speed per 3% bonus move speed, up to +40%
- RUN & GUNFine
+30% move speed when shooting
Secondary
16 slots- JOKER TRICKLegendary
Gain +7% damage and attack speed for every distinct joker rarity equipped on the weapon
- VAMPIRELegendary
The weapon gains +4% lifesteal
- CRACKSHOTFine
+7% damage
- CLUTCHFine
+2 explosive bullets at the end of your magazine
- HEAVY WEAPONNormal
+10% damage, but +30% gravity while the weapon is active
- HEAVY WEAPONNormal
+10% damage, but +30% gravity while the weapon is active
Hero
16 slots- SPEEDY GUNZALESFine
+10% move speed
- SPEEDY GUNZALESFine
+10% move speed
- APPRENTICEPrime
-10% spell cooldown
- DISGRACEPrime
Gain +30% movement speed. Your horse does not want to be with you
- SPARE BULLETSNormal
+10% ammo bag
- GLASS CANNONLegendary
+40% weapon and melee damage, but -25% HP
Build profile
Build completeness
84%- Loadout100
- Spells100
- Jokers71
- Cosmetics50
- Identity100
Spell schools (3/3 slots)
Joker tiers (17 total)
- 5 on primary
- 6 on secondary
- 6 on hero
- Normal4
- Fine5
- Prime3
- Mythic0
- Legendary5
- Unique0










