Build
the spellslinger
A loadout built around a Long Ranger primary, Bow sidearm, Ice / Fire / Acid spells, 14 jokers. ## Loadout - **Hero:** Nuker - **Primary:** Long Ranger - **Secondary:** Bow - **Grenade:** Bottle Crate - **Spells:** Blizzard, Wisp, Rain - **Primary jokers:** FOCUS SHOT, HEADBANG, SHARP SHOOTER, HEAVY WEAPON ×2, LUCKY STRIKE - **Secondary jokers:** ULTRA DRAW, AMMO SUPPLY ×2, OVERDRAW - **Hero jokers:** SPELL ROULETTE, WEST WIZARD, APPRENTICE, MOON GRAVITY sling spells like yo can sling bullets with this rootin-tootin skeleton-shootin build
Cosmetics
Hero
Weapons & Grenade
Spells
Jokers
Primary
16 slots- FOCUS SHOTUnique
Every weakspot hit reduces the cooldown of your spells by 2 sec.
- HEADBANGMythic
+30% weakspot damage
- SHARP SHOOTERPrime
+20% weakspot damage
- HEAVY WEAPONNormal
+10% damage, but +30% gravity while the weapon is active
- HEAVY WEAPONNormal
+10% damage, but +30% gravity while the weapon is active
- LUCKY STRIKEFine
+10% chance to deal double damage per hit
Secondary
16 slots- ULTRA DRAWUnique
Charge for 4 sec. to fire a massive explosive arrow. Attack speed reduces charge time
- AMMO SUPPLYPrime
+5% chance for enemies to drop an ammo box upon death
- AMMO SUPPLYPrime
+5% chance for enemies to drop an ammo box upon death
- OVERDRAWUnique
Charge for 2 sec. to fire 3 arrows in a cone. Attack speed reduces charge time
Hero
16 slots- SPELL ROULETTELegendary
-20% spell cooldown, but spells are randomized on each cast
- WEST WIZARDMythic
Gain -30% spell cooldown, but -30% HP
- APPRENTICEPrime
-10% spell cooldown
- MOON GRAVITYMythic
-25% gravity
Build profile
Build completeness
82%- Loadout100
- Spells100
- Jokers58
- Cosmetics50
- Identity100
Spell schools (3/3 slots)
Joker tiers (14 total)
- 6 on primary
- 4 on secondary
- 4 on hero
- Normal2
- Fine1
- Prime4
- Mythic3
- Legendary1
- Unique3











