Far Far WestWiki
← All weapons & items
Bow

Secondary

Bow

Fires bargain-bin arrows when you quick draw. Bend it like you mean it to drop an explosive banger.

Last updated:

Preview

In-game

At a glance

Stats

Category
Secondary
Fire rate
0.60 s
Magazine
1
Total ammo
30
Shop price
300 credits
Reloadable
No

Stat upgrades

Compatible joker stacks

These joker rows stack linearly and only roll for Bow. Max × per-stack effect gives the cap.

Ammo Bag
+5% × 16 = +80%
Bend Speed
+10% × 8 = +80%
Damage
+5% × 8 = +40%
Draw Speed
+30% × 3 = +90%
Lifesteal
+3% × 8 = +24%

How to unlock

Track it, then collect 6 fragments

  1. Open the weapon menu and track this weapon. Tracking marks fragment drops for it as priority loot.
  2. Run missions and pick up 6 weapon fragments from boss kills, contract rewards, and chest loot. Every tracked-weapon fragment counts toward the same total.
  3. Once you have all six, the weapon unlocks for purchase or use across runs.

Required item: Bow Blueprint

Overview

How it plays

Quick-draw gets you a bargain-bin arrow. Bend it like you mean it and you get an elemental explosion that leaves a lingering puddle - and if you have the right spell queued, it is considerably more exciting than a bargain-bin arrow. The Bow is a setup tool dressed as a sidearm.

StrategySave the full charge for groups. Fire into a cluster, let the puddle settle, then run a spell through it for combo damage. Overdraw turns the full charge into a three-arrow spread; Ultra Draw turns it into something much larger and slower. Both improve with Bend Speed upgrades.

Strengths

  • Charged shots create elemental puddles for spell combos
  • Single-magazine size makes Consumer joker essentially free
  • Burst damage against enemy groups on a full draw

Weaknesses

  • Quick-draw shots are genuinely underwhelming
  • Slow overall fire rate; very punishing if you're in the open
  • Reserve ammo is limited. Ammo Bag upgrades help

Comparison

Stat radar

Bow versus the top three secondary weapons. Each axis is scaled to the cohort max, so the bigger the polygon, the broader the kit.

DamageDPSRateRangeMagazine

Damage

Bow
-
Dual Revolvers
11
Revolver
13

DPS

Bow
-
Dual Revolvers
73.3
Revolver
43.3

Fire rate

Bow
0.60s
Dual Revolvers
0.15s
Revolver
0.30s

Range

Bow
-
Dual Revolvers
164 m
Revolver
164 m

Magazine

Bow
1
Dual Revolvers
12
Revolver
6
  • Bow
  • Dual Revolvers
  • Revolver

Community

Builds running this weapon

6 community builds below.

Build your own
Tags
Weapon
6 builds