Far Far WestWiki
Max movement

Build

Max movement

by tokkiUpdated 04/05/2026
Build cost
4,980
  • Weapons300
  • Upgrades4,680
9,000Jokers
Required levelsPrimaryLv 20SecondaryLv 20HeroLv 20Spell unlockLv 20

Primary

Quad Cylinder

Secondary

Sheriff Star
Fire300

Grenade

Ammo Pack

Loadout

Spells

Primary Weapon

Jokers

14 / 14 slots4 jokers3,000

Secondary Weapon

Jokers

14 / 14 slots4 jokers3,000

Hero

Jokers

14 / 14 slots4 jokers3,000

Primary

Upgrades

Lv 20
Slots
20/20
Damage+40%
Fire Rate+60%
800

Secondary

Upgrades

Fire
Lv 20
Slots
20/20
Damage+40%
Pickup Range+42%
Fire Rate+30%
800

Hero

Upgrades

Lv 20
Slots
20/20
Jump Height+42%
Speed+24%
Spell Cooldown Reduction+12%
Ammo Bag+10%
3,080

Hero skin

Jeralt

Profile

Build evaluation

LoadoutSpellsJokersCosmeticsIdentity

Build completeness

Spell schools (3/3 slots)

Elec×3

Joker tiers (12 total)

  • 4 on primary
  • 4 on secondary
  • 4 on hero
  • Normal
    0
  • Fine
    6
  • Prime
    0
  • Mythic
    0
  • Legendary
    3
  • Unique
    3

If you like this build

Related loadouts

Calculated

Build Stats

Primary

Damage14.4
DPS164.6
Fire Rate0.088s
Magazine24

Secondary

Fire
Damage0
DPS0
Fire Rate0.385s
Magazine15

Hero

HP75
Speed864
Spell CDR12%

Boing

Damage15
Radius250
Cooldown13.2s
DPS1.1

Swap

Damage35
Radius700
Cooldown22s
DPS1.6

Portal

Damage15
Radius200
Cooldown8.8s
DPS1.7

Community

Comments & Tips

Share strategy, drop a tip, or compare notes with other players. Posts are moderated. Be civil - the wiki belongs to all of us.

Sign in to add a comment or share a tip.
  • No comments yet. Be the first to share a tip.

Build id c585d368-4bc9-4ca6-b60d-a9842b3a76a8