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Elec school

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Elec arcana

Swap positions with an enemy, exploding at both locations

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Preview

In-game

At a glance

Stats

School
Elec
Cooldown
25.0 s
Cast delay
0.20 s
Damage type
Elec
Unlock level
20
XP multiplier
x1.25

Spell Progression

XP & Leveling

XP per cast

38

First cast bonus

+200

(238 total)

Casts per level

27

≈ 1 000 XP/level

Casts needed to reach school unlock levels

School levelTotal XP neededCasts (from 0)
Level 100
Level 43,00080
Level 1211,000294
Level 20this spell19,000507
Level 3534,000907
Open XP Calculator

Overview

How it plays

Swap positions with an enemy and blow up both spots. It sounds unhinged and it is, but it's also genuinely useful - the explosion at both locations deals damage, the repositioned enemy is now out of formation, and you're suddenly somewhere unexpected.

StrategyUse it to pull a ranged or shielded enemy into close range while simultaneously escaping your current position. The dual explosion is a nice bonus but the real value is the forced reposition. Against bosses the teleport can break predictable attack patterns.

Strengths

  • Forces an enemy out of their preferred position
  • Dual explosion adds burst damage at both swap points
  • Creates chaos in enemy formations that can benefit the team

Weaknesses

  • You end up where the enemy was, which may not be safe
  • Less useful against groups where individual repositioning doesn't matter

Community

Builds running this spell

6 community builds below.

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6 builds