Far Far WestWiki
Cooldown Maxing

Build

Cooldown Maxing

by Rose HappyUpdated 28/05/2026
Build cost
5,700
  • Weapons600
  • Upgrades5,100
8,600Jokers
Required levelsPrimaryLv 20SecondaryLv 20HeroLv 20Spell unlockLv 35

Primary

Long Ranger
300

Secondary

Boomerang
300

Grenade

Ammo Pack

Loadout

Spells

Primary Weapon

Jokers

14 / 14 slots3 jokers3,200

Secondary Weapon

Jokers

16 / 14 slots4 jokers3,000

Hero

Jokers

14 / 14 slots5 jokers2,400

Primary

Upgrades

Lv 20
Slots
20/20
Damage+40%
Draw Speed+90%
Clip Size+90%
800

Secondary

Upgrades

Lv 20
Slots
20/20
Damage+40%
Lingering Time+50%
Lifesteal+9%
1,220

Hero

Upgrades

Lv 20
Slots
20/20
Spell Cooldown Reduction+12%
Speed+24%
Jump Height+42%
Ammo Bag+10%
3,080

Hero skin

Viejo

Mount

Roach

Profile

Build evaluation

LoadoutSpellsJokersCosmeticsIdentity

Build completeness

Spell schools (3/3 slots)

Acid×1Fire×1Voodoo×1

Joker tiers (12 total)

  • 3 on primary
  • 4 on secondary
  • 5 on hero
  • Normal
    0
  • Fine
    2
  • Prime
    4
  • Mythic
    2
  • Legendary
    1
  • Unique
    3

If you like this build

Related loadouts

Tags
Weapon
6 builds

Calculated

Build Stats

Primary

Damage90
DPS69.2
Fire Rate1.3s
Magazine13

Secondary

Damage0
DPS0
Fire Rate0.6s
Magazine1

Hero

HP70
Speed924
Spell CDR42%

Rain

Damage35
Radius700
Cooldown69.6s
DPS0.5

Finger Guns

Damage35
Radius200
Cooldown69.6s
DPS0.5

Doll

Damage30
Radius700
Cooldown63.8s
DPS0.5

Community

Comments & Tips

Share strategy, drop a tip, or compare notes with other players. Posts are moderated. Be civil - the wiki belongs to all of us.

Sign in to add a comment or share a tip.
  • No comments yet. Be the first to share a tip.

Build id 71d52325-0c20-48e5-a865-f28055b3262a