Far Far WestWiki
Developing Solo

Build

Developing Solo

by OmniVirusHSUpdated 21/05/2026
Build cost
6,000
  • Weapons600
  • Upgrades5,400
4,300Jokers
Required levelsPrimaryLv 18SecondaryLv 10HeroLv 20Spell unlockLv 35

Primary

Shotgun
300

Secondary

Revolver
Fire

Grenade

Bottle Crate
300

Loadout

Spells

Primary Weapon

Jokers

8 / 14 slots3 jokers1,550

Secondary Weapon

Jokers

5 / 14 slots2 jokers850

Hero

Jokers

11 / 14 slots4 jokers1,900

Primary

Upgrades

Lv 18
Slots
18/20
Accuracy+25%
Damage+40%
Clip Size+50%
720

Secondary

Upgrades

Fire
Lv 10
Slots
10/20
Lifesteal+24%
Damage+10%
880

Hero

Upgrades

Lv 20
Slots
20/20
Jump Height+14%
Speed+24%
Spell Cooldown Reduction+12%
Health+30%
3,800

Hero skin

Marauder

Mount

Flash McEquine V6 Ultra TURBO

Profile

Build evaluation

LoadoutSpellsJokersCosmeticsIdentity

Build completeness

Spell schools (3/3 slots)

Acid×1Elec×1Voodoo×1

Joker tiers (9 total)

  • 3 on primary
  • 2 on secondary
  • 4 on hero
  • Normal
    2
  • Fine
    3
  • Prime
    1
  • Mythic
    2
  • Legendary
    1
  • Unique
    0

If you like this build

Related loadouts

Tags
Weapon
6 builds

Calculated

Build Stats

Primary

Damage8.4
Pellets5
DPS140
Fire Rate0.3s
Magazine15

Secondary

Fire
Damage14.3
DPS47.7
Fire Rate0.3s
Magazine6

Hero

HP130
Speed984
Spell CDR12%

Rain

Damage35
Radius700
Cooldown105.6s
DPS0.3

Strikes

Damage30
Radius350
Cooldown17.6s
DPS1.7

Drain

Damage5
Radius200
Cooldown22s
DPS0.2

Community

Comments & Tips

Share strategy, drop a tip, or compare notes with other players. Posts are moderated. Be civil - the wiki belongs to all of us.

Sign in to add a comment or share a tip.
  • No comments yet. Be the first to share a tip.

Build id abb9537c-f716-48d3-a61e-c544cba3fbd6