
Overwatch
by Cody Western
Get up high and lay 'em low
Anteprima
A colpo d'occhio
Spell Progression
XP per cast
36
First cast bonus
+200
(236 total)
Casts per level
28
≈ 1 000 XP/level
Casts needed to reach school unlock levels
| School level | Total XP needed | Casts (from 0) |
|---|---|---|
| Level 1 | 0 | 0 |
| Level 4this spell | 3,000 | 84 |
| Level 12 | 11,000 | 306 |
| Level 20 | 19,000 | 528 |
| Level 35 | 34,000 | 945 |
Panoramica
Piazza una torretta, guardala sparare. Pistolero schiera fino a due torrette cactus che sparano continuamente ai nemici vicini senza alcun input aggiuntivo. Il secondo slot significa due posizioni di fuoco attive contemporaneamente – una delle migliori fonti di danno passivo del gioco, in sordina.
StrategiaPiazza le torrette per coprire i fianchi o proteggere un obiettivo che stai difendendo. Lanciare Fulmini sulla posizione di una torretta innesca la combo Cactus, rilasciando fulmini in tutte le direzioni. Alterna i lanci per avere almeno una torretta attiva quasi sempre.
Punti di forza
Punti deboli
Community
6 community builds below.
Crea il tuo
by Cody Western
Get up high and lay 'em low

by SZN
This setup’s been tried, tested, and it don’t quit. Runs smooth solo all the way up to Nightmare. Helping Hand/Relentless for Co-Op, and Speedy Gunzales for Solo; Ritual is your campfire in the storm, big healing, covers your whole crew, and works great alongside Pistoleros; Bandito is HIM, slap some electricity onto your secondary, and he’ll start clearing enemies like tumbleweeds in a dust storm. The main rule out here is to loot everything that ain't nailed down... Crates can drop jokers, and jokers... well they've got a funny way of bringing in more jokers, and that's where things really start snowballin'.

by Matthew Dixon
Speedster doesn't require you to be actively moving in order to gain its bonus. It looks at a hidden speed stat and bases the bonus damage and fire rate based on that after modifiers, including ones that don't activate until you start actually shooting like Run & Gun.

by Jonas

by Robin Merz

by Chris Kennedy
passive gold and heals
Ricette inter-scuola
Far Far West ti permette di sovrapporre due effetti di incantesimo sulla stessa superficie o nemico. Quando il secondo lancio colpisce qualcosa già colpito dal primo, il gioco attiva una combo – un effetto separato solitamente più forte di entrambi gli incantesimi singoli. La maggior parte delle combo attraversa le scuole, quindi un equipaggiamento bilanciato conta più di cinque incantesimi della stessa scuola.
Fire beam ignites the acid surface and lifts it into a swirling damage zone.
Wisp picks up the lightning charge - homing damage that arcs to nearby targets.
Each lightning bolt forks the geyser into a ring of secondary geysers.
Charged acid grows a bigger bubble field with extended duration.
Fireball detonates the geyser column for a heavy AoE burst.
Rain conducts the lightning - chained strikes hit everyone in the rain zone.
Voodoo essence consecrates the pool into a friendly healing candle field.
Acid surfaces transmit Fire or Elec damage across every connected pool.
Cactus summons (turret, wall, mine, decoy, golem) inherit elemental damage when struck by a Fire or Elec spell. The same trick works with elemental gunshots: a Pistolero hit by an Elec-effect bullet starts firing electric rounds.
Source: in-game footage and Bull's Guidebook. Combo recipes are added as patches confirm new interactions.
Strategie
Guide YouTube selezionate su combo, livellamento e matchup per questo incantesimo.
Every cactus combo at EA release - good baseline before theory-crafting.
The Cactus spell line was introduced at the early access launch for Far Far West. This is a utility based spell line that lets you summon cactus minions. In this video, I will show you each spell combo the Mino, Pistolero, Wallo, Decoyo, and Bandito have to offer!
Cross-school combo overview - quick reference for what stacks with what.
One of the unique features of Far Far West is the ability to combine spells together. In this video, I will go over all the spell combos that are currently in the game, including some side knowledge.
Two fastest spell-XP routes - useful no matter which school you're maining.
Leveling spells in Far Far West can feel very slow, but why is this and how do you level up faster? In this video, I break down how Spell XP works and what you can do you increase your XP gain rates so you can level up fast and unlock the lvl 35 spells, lvl 50 cooldown reduction…
Community
Note strategiche dettagliate dalla community. Dai pattern dei boss alle note sui combo – i giocatori registrati possono pubblicare le proprie.
Community
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